
The Surprising History of Solo TTRPG Play
Solo TTRPG play has been part of the hobby since the 1970s, serving as practice space, a creative engine with oracles, and now evolving with AI.
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Solo TTRPG play has been part of the hobby since the 1970s, serving as practice space, a creative engine with oracles, and now evolving with AI.
Streamlined Shadowdark mount rules: melee bonus, charging with polearms, risks of bolting, gear and barding, mounts and costs, plus travel flavor.
Classic modules show early editions centered on negotiation and player ingenuity, contrasting with later skill-driven, performative approaches.
OSR-inspired herbalism rules add strategic foraging, preservation checks, an expanded herb list, Ranger balance notes, and GM tips to your Shadowdark games.
Outlines a Shadowdark homebrew where belief shapes reality, with lore-driven monsters, risky magic, and evolving hooks for adventures and towns.
After the Echofall shattered Etherea, emotions spawn Echoforms from the Umbraweave as Weavers and the faithful vie amid perilous ruins and volatile magic.