This is an NPC I’ve used in my Rime of the Frostmaiden campaign as a foil in Bryn Shander and to introduce a political ingrique plot for the players early on in the game.

Description: A finely dressed tall thin human with hawkish features and tightly bound raven hair and high widows peaks. His angular features seem to have frozen his face into a permanent scowl. His skin is flawless and his amber eyes scan people very quickly.

A well dressed man with pale skin, high widows peaks, and a look of cool disdain.
Image Credit Wizards of the Coast

Personality: He believes people are spoiled and unwilling to work. That they are made lazy by the march of civilization and that only what he considers hard working people deserve any sort of benefit. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Arnold studied in Waterdeep where he earned a reputation for profiting by taking advantage of workers. His family was turned out during political infighting and a failed attempt to seize wealth in hopes of becoming a part of the Masked Lords. He and his family returned north, where his grandparents originated and took direct control of salvage and recovery interests. He has built up a small fortune and can afford his own way.

Motivation: To form a more stable political alignment with the rich and powerful of the area.

Occupation: Artifacts, salvage, criminal enterprises.

Voice: Half-singing

Plot: Arnold is a member of The Chardalyn Syndicate, controllling Bryn Shander. After a failed election to town speaker he has energetically pursued every opportunity to undermine the current town speaker. He is also working with a local band of goblins to intercept or disrupt the supply lines for rival businesses in town. His goal is to spark a revolt that installs him as town speaker.